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Esther Levine

Senior Industrial, Product & Toy Design Leader · Creative Direction

Profile

Award-winning toy, industrial and product design leader with 15+ years creating iconic, commercially successful products, including seven generations of the Barbie Dreamhouse, the 2024 Circana Top-Selling Toy in Dolls. Brings innovation and consumer-centric design to every product, with deep experience in transformation mechanisms, electronics and interactive features. A hands-on designer and creative leader who takes concepts from first sketch to production while overseeing projects, product lines and multi-year programs.

$500M+Lifetime global sales
100’sProducts designed
7Barbie Dreamhouse generations
15+Years in toy design

Selected Impact

Core Capabilities

Toy & Play Experience DesignIndustrial & Product DesignProduct InnovationConsumer-Centric DesignConcept-to-Market DevelopmentCreative DirectionConcept Sketching & Rendering3D Modeling & Model MakingCAD & PrototypingCMF (Color, Material, Finish)Mechanisms & TransformationElectronics & Interactive PlayTeam Leadership & MentoringGlobal Manufacturing Collaboration

Professional Experience

Mattel, Inc. · Key Staff Designer, Barbie & Toy Brands · El Segundo, CA
  • Designed hundreds of products across Barbie and other toy brands, from seven generations of the Barbie Dreamhouse and the brand’s largest playsets to airplanes, boats and cruise ships, closets, campers and vehicles, activity sets and electronic toys, personally developing the sketches, renderings, features and play patterns from first idea to production.
  • Led design teams and product segments for Barbie play environments and consumer products, guiding concepts from trend research and brainstorms through global production.
  • Drove innovation through new mechanisms, transformation features and, on select lines, electronic and interactive play; validated concepts through consumer research and child testing.
  • Personally created mood boards, concept sketches, renderings, CMF direction, foam-core and appearance models, and CAD/control drawings; directed model makers and sculptors from concept through refinement.
  • Partnered with engineering, marketing, packaging, licensing, sourcing and manufacturing teams in the US, China and Mexico to protect design intent while balancing innovation, cost and feasibility.
  • Presented concepts to leadership, retail and licensing partners; ran brainstorms and design sprints; mentored designers and interns.
Esther Levine Design · Founder & Creative Director

Independent product and industrial design consultancy focused on creative direction, product concepts, design development, and consumer-product innovation.

Spin Master · Staff Designer, Toys · Culver City, CA

Developed toy concepts and cohesive product lines informed by consumer insight and market trends, shaping visual identity, features and immersive play with design, engineering and marketing.

Earlier Experience

Mattel (Staff Product Designer); N.F. Nagy Design (Industrial Designer); Altos Computers (Industrial & Graphic Designer)

Education

ArtCenter
ArtCenter College of Design, BS, Industrial/Product Design, Honors
Iberoamericana
Universidad Iberoamericana, BS, Industrial Design; Minor in Graphic Design

Tools & Additional Strengths

Design
Adobe Illustrator & Photoshop (advanced), InDesign, SolidWorks, AutoCAD, SketchUp, physical model making, prototyping, rendering and design presentations
AI & Visualization
Vizcom, Canva, ChatGPT, Claude, Gemini
Languages
English and Spanish (fluent); Italian (conversational)